R.U.R. / lol

R.U.R. / lol (2013)

R.U.R. / lol (2013)

R.U.R. / lol
a devised work of The LIDA Project*

Part text. Part noise. Part sound. Part image. All Robot.

R.U.R./lol, an original work loosely based on the 1920 Czech science-fiction play Rossum’s Universal Robots. At the end of humanity four robots remain. Through their controllers they work to protect what remains of the planet from a catastrophic event. The process leads them to question how we came to this end.

Production History
February 15 – March 2, 2013: work | space :: Denver, CO

Best Lighting Design (Steven J. Deidel), True West Award
Best Multimedia Integration (Steven J. Deidel, Kenrick Fischer, Kevin Zegan, Max Peterson and Brian Freeland), True West Award
Best New Play, True West Awards Nomination
Best Scenic Design (Steven J. Deidel / David Lafont), True West Awards Nomination
Best Sound Design (Dustin Lacy), True West Awards Nomination

Media Coverage
LIDA Project’s R.U.R./lol uses robots to examine what it means to be human – Westword
Photo Essay: My Night at LIDA Project’s ‘R.U.R./lol’ – CultureWest

The Company
Direction: Lorenzo Sariñana
Production Design: Steven J. Deidel
Lighting Design: Steven J. Deidel / Kenrick Fischer
Scenic Design: Steven J. Deidel / David Lafont
Sound Design: Dustin Lacy / Lorenzo Sariñana
Costume Design: Lorenzo Sariñana
Projection Design: Steven J. Deidel /Brian Freeland / David Lafont / Max Peterson

Robots: Rhea Amos / Hart DeRose / Laura Lounge / Heidi Pachner
Controllers: Kenrick Fisher / Brian Freeland / Dustin Lacy / David Lafont / Tommy Sheridan / Lorenzo Sariñana